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My Games Credits
The games that I have worked on in the last two decades are a source of great pride for me. I feel fortunate to have been involved in so many amazing projects with incredibly talented teams.
The massive successful Sci-fi space combat game.
An amazing next-gen Sci-fi game, I mainly work on environment settings.
Total War Shogun 2
Total War: Shogun 2 is a strategy game developed by The Creative Assembly and published by Sega. My role was character artist.
Napoleon: Total War is a turn-based strategy and real-time tactics game developed by The Creative Assembly and published by Sega, my role was character artist.
Empire: Total War is a turn-based strategy and real-time tactics game developed by The Creative Assembly and published by Sega. My role was character artist.
Kane & Lynch
Kane & Lynch: Dead Men is a cooperative third-person shooter developed by IO Interactive and published by Eidos Interactive. My role was a level artist.
Open Season is a video game based on the film of the same name. I worked on this game at Ubisoft Montreal studio as full time senior Artist.
om Clancy's Splinter Cell: Conviction is the fifth installment in the Splinter Cell series of the games. I worked as a part of pre-production team.
Black is a first-person shooter video game, developed by Criterion Games and published by EA. My title was level artist.
Harry Potter and the Goblet of Fire
Goblet of Fire on the PSP is a worthwhile platforming experience for Potter fans, I worked as character artist.
Burnout Legends is the fifth game in the popular Burnout franchise, I worked as a level artist.
It's a fairly simple and repetitive action RPG game, I worked as a freelance level artist.
BC is an original third-person action-adventure game that hurtles players back millions of years into prehistory, to the beginnings of humankind. I worked as a level artist.
Beach Life is a business strategy game. It was released in 2002 by Eidos. The game was developed by Deep Red Games and I worked as a general artist.
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