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LZ
My Games Credits
The games that I have worked on in the last two decades are a source of great pride for me. I feel fortunate to have been involved in so many amazing projects with incredibly talented teams.
Classified France 44Classified: France '44 is a new turn-based strategy game, set in World War II, and I worked as a concept artist for this game. | Fractured SpaceThe massive successful Sci-fi space combat game. | Star CitizenAn amazing next-gen Sci-fi game, I mainly work on environment settings. |
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Total War Shogun 2Total War: Shogun 2 is a strategy game developed by The Creative Assembly and published by Sega. My role was character artist. | Napoleon TotalWarNapoleon: Total War is a turn-based strategy and real-time tactics game developed by The Creative Assembly and published by Sega, my role was character artist. | Empire TotalWarEmpire: Total War is a turn-based strategy and real-time tactics game developed by The Creative Assembly and published by Sega. My role was character artist. |
Kane & LynchKane & Lynch: Dead Men is a cooperative third-person shooter developed by IO Interactive and published by Eidos Interactive. My role was a level artist. | Open SeasonOpen Season is a video game based on the film of the same name. I worked on this game at Ubisoft Montreal studio as full time senior Artist. | SplinterCell Convictionom Clancy's Splinter Cell: Conviction is the fifth installment in the Splinter Cell series of the games. I worked as a part of pre-production team. |
BlackBlack is a first-person shooter video game, developed by Criterion Games and published by EA. My title was level artist. | Harry Potter and the Goblet of FireGoblet of Fire on the PSP is a worthwhile platforming experience for Potter fans, I worked as character artist. | Burnout LegendBurnout Legends is the fifth game in the popular Burnout franchise, I worked as a level artist. |
Restricted AreaIt's a fairly simple and repetitive action RPG game, I worked as a freelance level artist. | BCBC is an original third-person action-adventure game that hurtles players back millions of years into prehistory, to the beginnings of humankind. I worked as a level artist. | Beach LifeBeach Life is a business strategy game. It was released in 2002 by Eidos. The game was developed by Deep Red Games and I worked as a general artist. |
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